Refactor codebase to use nix modules
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114 changed files with 1018 additions and 744 deletions
25
hmModules/apps/hypr/league_rules.conf
Normal file
25
hmModules/apps/hypr/league_rules.conf
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# no opacity
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windowrulev2 = opacity 1 1, class:^(league of legends.exe)$ # loading text
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windowrulev2 = opacity 1 override, class:^(leagueclientux.exe)$ # client
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windowrulev2 = opacity 1 override, class:^(leagueclient.exe)$ # game
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# nice loading text
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windowrulev2 = noblur, class:^(leagueclient.exe)$
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windowrulev2 = noborder, class:^(leagueclient.exe)$
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windowrulev2 = nofocus, class:^(leagueclient.exe)$
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windowrulev2 = noshadow, class:^(leagueclient.exe)$
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# windowrulev2 = immediate, class:^(league of legends.exe)$
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# windowrulev2 = immediate, class:^(overwatch.exe)$
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# windowrulev2 = immediate, class:^(steam_app_1384160)$
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windowrulev2 = fullscreen, class:^(overwatch.exe)$
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windowrulev2 = fullscreen, class:^(steam_app_1384160)$
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windowrulev2 = fullscreen, class:^(league of legends.exe)$
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# workspaces
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windowrule = workspace name:game, leagueclient.exe
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windowrule = workspace name:game, leagueclientux.exe
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windowrule = workspace name:game, league of legends.exe
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windowrule = workspace name:game, overwatch.exe
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windowrule = workspace name:game, 東方紅魔郷.exe
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windowrule = workspace name:game, steam_app_1384160
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